Acerca de dragon age 2 companions



If you choose the role of warrior or rogue for your main character, Carver will not survive the prologue.

Execution – Put Anders in your party and head off to the Gallows Dungeon. Make your way through the tunnels until you come across Ser Alrik. After a short conversation, Anders will lose control of Justice and go a little crazy. When the battle is over you will have to deal with the following conversation carefully.

This will also lead to a rivalry increase with Aveline and Sebastian, and a small increase for Merrill and Varric. If you do not want to lose Fenris then you will have to fight. When you have killed all necessary enemies you will be rewarded with a cut scene.

The choices you make Gozque affect your relationship with Anders greatly. You Gozque calm him down using the green leaf dialogue option and he will run back to his clinic. If you choose any other dialogue option he will kill Ella, causing him great remorse. If you refuse to help Anders, the quest ends here and will increase your rivalry with him by a fair amount.

Flemeth is the legendary "Witch of the Wilds", an ancient, transcendent and apparently immortal shape-shifting mage affecting the appearance of an eccentric old woman or a high dragon depending on the situation. Flemeth appears at the beginning of Dragon Age II to save Hawke and their party from Darkspawn while sporting a new, more menacing look.

Aveline is a knight that you encounter during the prologue. You come across her and her husband, Wesley, fighting the darkspawn. Wesley is injured and a painful decision soon has to be made about his fate. Aveline will follow you to Kirkwall and becomes a firm friend for the help you have given her.

, Anders inevitably has to bear the baggage of a series that has never wanted to take a side and failed to make a case for both arguments. And it undermines him and the story of Dragon Age 2

Still, while reused environments take away from the final polish of the game, it doesn’t impact the companions; we shouldn’t tar and feather contact me all elements of the game when only one element is at fault.

You first encounter Merrill during the “Long Way Home” quest Triunfador she is a member of the Dalish Elf clan that you need to take the amulet to that Flemeth gave to you. The Keeper contact me asks you to take Merrill with you, unbeknownst to you, Merrill has a bit of an obsession with an ancient elvish artifact that has resulted in her alienation from the rest of the clan.

De nuevo otra delegación sencilla que te permite conocer mejor a tus aliados. Tan sencillo como hablar con Varric en el Ahorcado, ajustado posteriormente de completar la comisión principal 'Tranquilidad'.

Completion -When all scenes have played pasado on top of the mountain, return to the Dalish camp and speak to Marethari to complete the quest.

This will allow you access to the rest of the house, so snoop around contact me to find a bedroom. Once you do, you will find yourself in fight. Dispatching of all the enemies will result in a conversation with Varric.

You can first encounter Sebastian in Act I by approaching the Chantry board. Unlike the other characters that you recruit, completing his first companion quest does not unlock him Campeón a party member. You must complete his second companion quest before you can add him into your party.

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